﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Brain.Animation;

namespace Brain
{
    public struct Frame_Color : IKeyframe<Color>
    {
        public GetGeneric<Color> Get { get; set; }

        public SetGeneric<Color> Set { get; set; }

        public Color Value { get; set; }

        public int Time { get; set; }

        public Color Lerp(Color value1, Color value2, float amount)
        {
            return Color.Lerp(value1, value2, amount);
        }
    }
}
